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I don't know if you still have plans to continue this project, but I just wanted to say I downloaded it today and definitely had a good time! I really liked the atmosphere of the game along with the arena shooteresque movement. I'd love to see a fleshed out campaign for it in the future. I just checked out your more recent game, Penance, also, and I look forward to supporting your future games! 

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Thank you! There's definitely plans, however for those plans I need to assemble a team, money, the usual.. So it's kind of out of my hands at the moment. I can't promise anything but I really hope to make Ironscale reach it's full potential one day.

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I completely understand! The financial side of things can get extremely complicated. I'm excited to try out your future projects! Best of luck!

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Hello!
I also like it! More enemy types are a great idea! I like that you are using slow projectiles rather than hitscan weapons for your enemys. Cool stuff!

Yay thank you! :D

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Pretty fun, but very basic.

Movement feels good, except for the wall jump which feels inconsistent. Maybe make it push you away from the wall?

If enemies had more complex behavior (or just different behavior, doom style) the game would be more interesting.

Overall, pretty fun. I like it

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Thank you for the feedback! There will be more enemy types in the full version, such as flying enemies etc. This quick demo was made in around ~100h or so, so I didn't have much time to implement more enemies.

And yes, the walljumping is still a lil bit off, I'll have to see what I can do about it.