Thank you all for playing :)
Thank you all for playing! Penance reached double the amount of Ironscale's players in just a couple weeks, which I find amazing. The response has been really nice, most people have been very supportive and even wanted more, which warms my heart. There has been excellent feedback too and I will take all of that in account when I work on my future games. Thank you for helping me to become better game developer.
Now I want to make more of Penance, but I have lots of other game ideas, so we'll see. Making campaign for this game wouldn't be that difficult really, but if I make it I want to make it right, so I need time for that, and right now I don't really have any.
Also, this project helped me to graduate from university so I'm pretty happy about that! :D Now I am going to be busy trying to find a job, which is why I need a break from gamedev.
So, thanks again. I hope you enjoyed Penance, and please give my other games a try as well, especially Castle Rodok: https://akselmo.itch.io/castle-rodok
Get Penance
Penance
Destroy sin, earn your Peace. Oldschool FPS with procedural levels and a campaign mode
Status | Released |
Author | Akselmo / Skale Games |
Genre | Shooter |
Tags | First-Person, FPS, Furry, oldschool, Procedural Generation, PSX (PlayStation), Retro, unspeakable |
Languages | English |
Accessibility | Configurable controls |
More posts
- Watch out for impostersMar 08, 2023
- One year of PenanceNov 15, 2020
- Penance is now available on Linux!Jun 14, 2020
- Penance is now on speedrun.com!Jun 04, 2020
- Penance is now available on Mac systems!May 17, 2020
- Penance Campaign Update is now out!Mar 06, 2020
- Penance Campaign update -teaserMar 05, 2020
- Penance Campaign modeFeb 07, 2020
- Penance WallpapersJan 09, 2020
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